05-19-2005, 09:22 PM
(This post was last modified: 05-19-2005, 09:28 PM by Chesspiece_face.)
swirly,Feb 5 2005, 06:28 AM Wrote:Intimidation
Rank 1/1: 290 Mana 30 yd range Instant cast
Increases the threat caused by your pet by 50% for 10 sec.
I've heard people in many places say that new abilites for 1 point are almost always worth it. I find myself questioning them alot of the time though. I mean, if you are only going to use that ability on very rare occasions, then wouldn't the point be better spent somewhere else? Thats kind of how I feel about this one. In most situations my pet gains plenty of aggro as is. So when do I need him to gain 50% more threat for 10 seconds? Maybe if a caster has pulled aggro and you need to get it back real quick. I can see it being very useful for that. It could be especially nice if the caster, for some reason, doesn't stop attacking when he draws it. I guess basically my problem with this is that in a group with smart players it shouldn't be needed. The truth is though that you won't always have that and so maybe its worth it. I have no clue if I willever get it or not though. Currently I'm leaning towards not.
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I totally agree with your assesment of Intimidation. As far as i'm concerned this talant should be completely reworked. Something along the lines of: xxx mana, 1-2 minute recast timer, Targetted enemy cannot flee. (like the Paladin judgement) Not something you can use all the time, but during those fights where things come apart and you see that mob running off to grab his friends with your pet in tow you can be thankful you spent that 1 talant point on.