The 8-debuff limit
#8
Lissa,May 13 2005, 01:59 PM Wrote:You can see this with a hunter especially.  If you have two hunters and one concusive shots, the other can overwrite that with another concusive shot.  If one of them does a wingclip, more powerful than concusive shot, if the other tries to concusive shot they will get a message that a more power spell is in effect.  So, only equal debuffs and buffs will overwrite each other and a lesser will never overwrite a more powerful debuff or buff.
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Hmm, do you think the game engine somehow categorizes debuffs for the purpose of figuring out the most powerful debuff?

I know there's a difference between straight DoTs and debuffs in that DoTs will stack. I've seen lots of cases of having two running at the same time: SW:P, Corruption, CoA.

If Frost Shock overrides Concussive Shot, I presume those are both lumped together as debuffs affecting movement speed. Ditto Sunder Armor, Expose Armor, and maybe Faerie Fire -- debuffs to AC, so there can only be one active? Similarly there must be debuffs for various categories of resistances (arcance, fire, frost, nature), melee damage, etc.

If that's the case, one ought to be able to assemble a list by category: debuffs applied by each class, and the maximum debuff effect they can have. Then the rules for a raid group become pretty simple, you just ban the few skills that interfere with one of the necessary skills used by another class. So in the case of rogue vs. MT, no Expose Armor because you'll interfere with Sunder Armor.... but you can Garrotte, Hemmorrhage, etc. to your heart's content.

The weird ones to figure out might be combo DoT/snare effects like Mind Flay. Does applying them overwrite other snares like Concussive Shot that might be in effect, or does the Concussive Shot stay in effect and the snare effect of MF get neglected? That's a bad example, I think they're both a 50% snare, but I could go test that out with one of my hunter buddies and Improved Wing Clip against my Mind Flay.

Hmmm...

Kv
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Messages In This Thread
The 8-debuff limit - by KiloVictor - 05-13-2005, 07:11 PM
The 8-debuff limit - by mjdoom - 05-13-2005, 07:21 PM
The 8-debuff limit - by Brista - 05-13-2005, 07:48 PM
The 8-debuff limit - by Treesh - 05-13-2005, 07:49 PM
The 8-debuff limit - by Lissa - 05-13-2005, 07:59 PM
The 8-debuff limit - by Tal - 05-13-2005, 07:59 PM
The 8-debuff limit - by towelrod - 05-13-2005, 09:03 PM
The 8-debuff limit - by KiloVictor - 05-13-2005, 09:18 PM
The 8-debuff limit - by Quark - 05-13-2005, 09:29 PM
The 8-debuff limit - by Treesh - 05-13-2005, 09:48 PM
The 8-debuff limit - by Xanthix - 05-13-2005, 09:51 PM
The 8-debuff limit - by Kevin - 05-13-2005, 10:04 PM
The 8-debuff limit - by Raelynn - 05-13-2005, 11:20 PM
The 8-debuff limit - by MongoJerry - 05-14-2005, 12:23 AM
The 8-debuff limit - by Drasca - 05-15-2005, 04:23 PM
The 8-debuff limit - by Boutros - 05-15-2005, 07:58 PM
The 8-debuff limit - by Concillian - 05-16-2005, 02:44 AM
The 8-debuff limit - by Concillian - 05-16-2005, 03:01 AM
The 8-debuff limit - by Tal - 05-16-2005, 03:10 PM
The 8-debuff limit - by Zarathustra - 05-17-2005, 02:20 PM
The 8-debuff limit - by savaughn - 05-17-2005, 02:45 PM
The 8-debuff limit - by Drasca - 05-17-2005, 06:31 PM

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