05-12-2005, 04:59 PM
Gnollguy,May 12 2005, 08:09 AM Wrote:Oh, and the new dual wield spec takes 15 points in Fury to get, 20 to max. Makes me wonder if getting one handed spec and that would do anything significant to your DPS and rage generation. Since I already dual wield wield in def stance for various reasons as it is.I'm trying out that build on the test server at the moment. Still suffers from the "no TM" syndrome of course.
Early impression (without collecting some data) is I'm a little underwhelmed.
Here's some theorycraft on the build for normal attacks:
Case 1: Base (no talents)
DW damage = mh dmg + 0.5 * oh dmg
(ex. /w 2x40dps weapons and 840 AP, 75% hit, 112 DPS)
Case 2: Just DW Spec
DW damage = mh dmg + 0.5 * 1.25 * oh dmg
= mh dmg + 0.625 oh dmg
(ex. /w 2x40dps weapons and 840 AP, 75% hit, 121 DPS)
~8.8% better than w/o talents.
Case 3: With DW Spec & 1H Spec
DW damage = 1.1*mh dmg + 0.5 * 1.1 * 1.25 * oh dmg
= 1.1 mh dmg + 0.688 oh dmg
(ex. /w 2x40dps weapons and 840 AP, 75% hit, 134.1 DPS)
~19.7% better than w/o talents, 10.8% better than just DW Spec.
RageForHitting = damage / (0.5 * level) (not sure if this is exactly right, but definitely ballpark)
At level 60 in these example cases, that means 3.73 rage/sec without talents, 4.03 rage/sec with just DW spec, and 4.47 rage/sec with both talents. So you gain 0.74 rage/sec, but lose the opportunity to get 0.4 rage/sec with Anger Management - so only 0.34 rage/sec more than an arms player dual wielding non-specialized weapons.
Underwhelming in theorycraft too.