04-30-2005, 10:19 AM
Brista,Apr 30 2005, 12:26 AM Wrote:I'm having a great time with my and a friend's new character, a Hunter, but I'm finding a tactical issue in pvp.
If I get attacked by a rogue I find it very difficult to do anything effective. I've tested the following tactics:
1) Melee back with pet helping. I've lost when I've done this, I'm reasonably satisfied that just about any similarly levelled rogue can rip me to shreds if I try this
2) Wing clip, set pet on him, Aspect of the Monkey and run. I'm not getting away when I do this. I think part of the issue is that I spend 80% of the game in Aspect of the Cheetah so usually I begin the fight dazed. I don't think any of them have used Sprint, they havent even needed to
Now if I could just get some distance I could probably kite but I'm having great trouble getting out of melee range
I can see a gear based solution: potion of swiftness and two talent-based solutions: Improved Wing Clip (20% chance to Immobilise) and Scatter Shot (the description of which implies it can be used point blank). Can other Hunters comment on how they deal with being surprised by a rogue? Is there anyone who can reliably win?
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On paper, a hunter should have no trouble with rogues given the incredible variety of abilities they have to counter stealth and control melee (scatter shot can be used in melee, by the way).
Problem is: rogues hit really, really hard.
My suggestion? Do everything you can to get out of reach. Keep monkey on because any dodged attack is better than risking becoming dazed. Scatter shot is extremely useful, wing clip is as well. There's no silver bullet, though, so really it's a matter of how lucky you are and how good a player the rogue is.
"AND THEN THE PALADIN TOOK MY EYES!"
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek