PvP Shamans
#3
Artega,Apr 24 2005, 10:40 AM Wrote:Magma Totem is horrible for single-target damage; Searing Totem is very good if you expect the fight to last 15+ seconds (e.g. equal-level mobs or single players.)

As for most PvP builds, you MUST have Nature's Swiftness (21-point talent in Restoration line), and Improved Ghost Wolf (7 points in Enhancement line) is very useful, ESPECIALLY if you are Tauren (War Stomp+IGW = you live.)

I'm probably going Enhancement/Restoration until I reach my fifties, and then respec to Elemental/Restoration.  23/7/21 ftw :)
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As usual, I have to agree with Artega. The two key talents to strive for as a PvP shaman are Nature's Swiftness and Improved Ghost Wolf. Going any further than 7 points in the Enhancement tree (or 10, if you can't live without Improved Lightning Shield) is not recommended for PvP -- although I don't recommend it for PvE either, unless you're shooting for being a variant.
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Messages In This Thread
PvP Shamans - by swirly - 04-24-2005, 02:07 PM
PvP Shamans - by Artega - 04-24-2005, 04:40 PM
PvP Shamans - by playingtokrush - 04-24-2005, 10:56 PM
PvP Shamans - by Artega - 04-25-2005, 03:56 AM
PvP Shamans - by playingtokrush - 04-25-2005, 04:28 AM
PvP Shamans - by Watto44 - 04-25-2005, 12:24 PM
PvP Shamans - by Artega - 04-25-2005, 07:35 PM
PvP Shamans - by Artega - 04-25-2005, 07:38 PM
PvP Shamans - by playingtokrush - 04-25-2005, 11:39 PM
PvP Shamans - by Watto44 - 04-27-2005, 11:46 AM

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