04-18-2005, 09:36 PM
I 've always just viewed the rogue problem for high end as a matter of player skill balance.
in m-c or onyxia, a GOOD player, playing a rogue able to time ae's correctly should be able to easily out dmg little old hunter me. one of my rogue friends last shazrah attempt meelled almost the entire time, being hit by the AE's only twice, dmg easily bandaidble. afterwards we compared total dps for that fight alone and he did quite a bit more then me.
on the other hand, average joe playing a rogue is a liablity unable to avoide ae's, dieing or consuming heals. this type of rogue is easily out dmged by average joe hunter.
seeing as theirs alot more average players, guilds don't wanna take the chance=p
in m-c or onyxia, a GOOD player, playing a rogue able to time ae's correctly should be able to easily out dmg little old hunter me. one of my rogue friends last shazrah attempt meelled almost the entire time, being hit by the AE's only twice, dmg easily bandaidble. afterwards we compared total dps for that fight alone and he did quite a bit more then me.
on the other hand, average joe playing a rogue is a liablity unable to avoide ae's, dieing or consuming heals. this type of rogue is easily out dmged by average joe hunter.
seeing as theirs alot more average players, guilds don't wanna take the chance=p