04-18-2005, 02:32 AM
For late-game raid instances, Rogues are useful, despite what a good many people think, because they end up doing massive amounts of damage, often two or three times what a mage can do. Unfortunatly, they are both very expensive in terms of healing, often taking their own healer for many fights, and too god-damn common.
It's the latter that's more of a problem. The only class more common than rogues is hunters, and those aren't someone you must have for groups, either. Even if a raid has the healers for a rogue, they probably already have many of you guys up for the place.
Rogues also require a good deal of skill to use in an instance, given that pissing off an Ancient Core hound WILL get you and your entire raid of casters killed.
For places like Dire Maul, Sunken Temple, BRS, and most parts of BRD, rogues are helpful, even very useful. For heavy raids, don't expect to be in the highest demand.
It's the latter that's more of a problem. The only class more common than rogues is hunters, and those aren't someone you must have for groups, either. Even if a raid has the healers for a rogue, they probably already have many of you guys up for the place.
Rogues also require a good deal of skill to use in an instance, given that pissing off an Ancient Core hound WILL get you and your entire raid of casters killed.
For places like Dire Maul, Sunken Temple, BRS, and most parts of BRD, rogues are helpful, even very useful. For heavy raids, don't expect to be in the highest demand.