04-16-2003, 02:01 AM
(This post was last modified: 04-16-2003, 02:03 AM by portishead.)
Quote:I solved the mystery of the display bug! When the charm is put in inventory, the character screen does not update. However if my paladin switches to a different aura and then back to fanaticism, both the AR and damage reflect new values. For point of interest the captain's charm adds 2-33 damage and 67 AR...rather less than I had hoped.This is normal. Because of the way D2 applies the fanatacism aura, there is a lag between the time the new aura is established, and the time it's bonuses are applied. Once a fanatacism aura is applied, the game continues to check for the presence of the aura every...let's say 3 seconds since I've been away from D2 for a while. You'll notice that after party members have left the range of your fanatacism aura, they continue to benefit from the aura for a bit. This is because even though they've left the fanatacism's range, the game has not yet update their "aura status." Another manfiestation is what you observed. Adding the charm boosts your fanatacism to slvl x + 1. However, you must wait until the game performs a check for fanatacism auras again. At that time, the character screen is updated to reflect the change from slvl x fanatacism to slvl x + 1 fanatacism.
Don't know if that clears anything up for you, but thought I'd chip in.
cheers
EDIT: I'm too dumb to type more than two sentences without a bunch of typos. By now, you'd think I'd've learned to keep 'em brief.