03-24-2005, 04:55 PM
kandrathe,Mar 24 2005, 09:42 AM Wrote:MJ, you've been in every instance now I believe. Honestly, if you were building parties, in which instances would you exclude hunters? In your raids on MC, how many Hunters were included? Did you look for them, or were they grudgingly allowed to come along?
in the upper instances strathe/scholmance/lbrs its a fist fight to get into a group=p
for M-C/onyxia well it depends on guild as no random group of people is going to do them.
However many guilds that i've seen have taken the stance of telling all their 60 rogues to reroll, as hunters are the prefered dps there. Because of all the AE's, it takes a great rogue (skill wise), to be able to avoid all the AE's consistantly. A "average" rogue, to them is just a mana sink heal wise.
THis is vs a hunter, played by an average player, that can just stick back avoiding all ae dmg , pling arrows , and feign death every so often, and still do more total dmg on every boss fight.
My guild we don't take that harsh a stance, as to exclude rogues, so we typicaly have 3-4 rogues, and 4-5 hunters per raid. Note though, if we're short a class, like we need more healers, rogues are the first to be asked to leave.