03-24-2005, 08:38 AM
well for higher end instances we tend to be dps plane in simple. yeah we have sevral misc abilities that help a group but our primary role is to kill things.
primarily you should be "assisting" your tank. This helps the tank keep mobs on him where they belong, and helps keep mobs at a distance so you do more damage. Can do this by targeting the tank, and pushing f key on the keyboard, or making an assist macro ( /assit "tank name").
but urm, yeah=p feign death is incredbily useful. Upper end st+ skilled timing use of feign death allows you to do more dps without agro concerns. THink of it as your easy hate reducer. By feigning death you wipe your agro to 0, so the tank doesn't have to fight to take it off, and you spend more of the fight doing dps which is your job, instead of trying to get out of ranged dead zone
yeah you can melee but...well my ranged dps with my equipment at least my ranges does 2x more dps consitantly then I could do in melee.(both weapon sets of mine are epic/rare 50+ items) Its in the groups best intrest for me to keep to range, using feign death to control agro (usualy I fd usualy 70% into first mob so I can go the rest of the fight without worrying),.
Your trusty pet which you've used as a tank in the outside, for instances I view more as a moble dot machine. Sometimes you can use it as an offtank, but in brd+ if you do use it as a off tank, the pet tends to last less then 20 seconds unless you spend time healing it, which takes off your role as dps. Using it this way can help in an emergancy, but for most purposes I find if the tank is doing okay, by all means take agro off the priest, let the tank get a few hits, then hit cower.
Another problem to realize in pet usage in long battles, the pet has a HARD time getting agro on adds. Say you got a 5 pull, you get it down to 3 mobs, but the warrior loses agro on one and it goes on the priest, most likely it will take 5-6 growls for your pet to gain agro. Why is this? well your pet waas on one npcs(the ones you killed already) the entire fight. the extra oness it wasn't on, it was getting 0 agro on. Your priest/aeing mage however has been getting agro the entire time. Combine the two and well=/ lets just stay growl sucks at that point
One tatic i've learnt fror that circumstance is to back the pet off entirely, putting it on hold, then feign death next to the priest, get up (don't engage anything) and pop a freeze trap (make sure the mob isn't doted). skilled use of that is luv=p but you need to do it right away. If any of the mobs reagros you via an ae, or group attack move, your back in combat and can't do that. timing as well as knowing if the npc is freeze trapable is critical
primarily you should be "assisting" your tank. This helps the tank keep mobs on him where they belong, and helps keep mobs at a distance so you do more damage. Can do this by targeting the tank, and pushing f key on the keyboard, or making an assist macro ( /assit "tank name").
but urm, yeah=p feign death is incredbily useful. Upper end st+ skilled timing use of feign death allows you to do more dps without agro concerns. THink of it as your easy hate reducer. By feigning death you wipe your agro to 0, so the tank doesn't have to fight to take it off, and you spend more of the fight doing dps which is your job, instead of trying to get out of ranged dead zone
yeah you can melee but...well my ranged dps with my equipment at least my ranges does 2x more dps consitantly then I could do in melee.(both weapon sets of mine are epic/rare 50+ items) Its in the groups best intrest for me to keep to range, using feign death to control agro (usualy I fd usualy 70% into first mob so I can go the rest of the fight without worrying),.
Your trusty pet which you've used as a tank in the outside, for instances I view more as a moble dot machine. Sometimes you can use it as an offtank, but in brd+ if you do use it as a off tank, the pet tends to last less then 20 seconds unless you spend time healing it, which takes off your role as dps. Using it this way can help in an emergancy, but for most purposes I find if the tank is doing okay, by all means take agro off the priest, let the tank get a few hits, then hit cower.
Another problem to realize in pet usage in long battles, the pet has a HARD time getting agro on adds. Say you got a 5 pull, you get it down to 3 mobs, but the warrior loses agro on one and it goes on the priest, most likely it will take 5-6 growls for your pet to gain agro. Why is this? well your pet waas on one npcs(the ones you killed already) the entire fight. the extra oness it wasn't on, it was getting 0 agro on. Your priest/aeing mage however has been getting agro the entire time. Combine the two and well=/ lets just stay growl sucks at that point
One tatic i've learnt fror that circumstance is to back the pet off entirely, putting it on hold, then feign death next to the priest, get up (don't engage anything) and pop a freeze trap (make sure the mob isn't doted). skilled use of that is luv=p but you need to do it right away. If any of the mobs reagros you via an ae, or group attack move, your back in combat and can't do that. timing as well as knowing if the npc is freeze trapable is critical