03-16-2005, 11:28 PM
The high-population servers are not going to get better.
The reasons for this are twofold. One, no one wants to stop playing. I know many, many people who complain about server stability. At a conservative estimate, I'd say I have about 100 in-game contacts who are threatening to cancel.
But no one cancels. Everyone's an addict. "Get better, or I swear I'll cancel ..." No one does.
Multiply that by the number of players on the server.
The second reason: Very few people want to move. I know maybe 10 people out of said 100 who would be happy to jump ship. Everyone else has this mentality: "But then I'd lose my friends! I don't want to leave. They should make everyone who's not my friend and who joined after me leave instead." It's not voiced that way, but that's the definite undercurrent of meaning.
Multiply that by number of players as well.
The only possible change is going to come from Blizzard - better servers, better code. I'm not holding my breath for either.
The reasons for this are twofold. One, no one wants to stop playing. I know many, many people who complain about server stability. At a conservative estimate, I'd say I have about 100 in-game contacts who are threatening to cancel.
But no one cancels. Everyone's an addict. "Get better, or I swear I'll cancel ..." No one does.
Multiply that by the number of players on the server.
The second reason: Very few people want to move. I know maybe 10 people out of said 100 who would be happy to jump ship. Everyone else has this mentality: "But then I'd lose my friends! I don't want to leave. They should make everyone who's not my friend and who joined after me leave instead." It's not voiced that way, but that's the definite undercurrent of meaning.
Multiply that by number of players as well.
The only possible change is going to come from Blizzard - better servers, better code. I'm not holding my breath for either.