Damage optimised rogue
#14
Brista,Feb 26 2005, 04:59 PM Wrote:The "you can never have too much crowd control" seems absurd to me - would players want to have a two mob pull where 4 of the team sheep/sap the superfluous one mob?
[right][snapback]69156[/snapback][/right]
Because in instances, it's not just a two mob pull that's the trouble. It's linked groups of 4,5 and higher that are the trouble. You can only sheep one thing at a time; you can only sap one thing at a time. If it's a really bad pull or a group spawns on your head or a patrol comes wandering by at the wrong time or a combination of all those, your 5 man group may be fighting up to 10 mobs (maybe more in some of the higher areas that I haven't been in yet) with no chance to regroup in between. The more of those adds that you can take out of a fight for a short time, the better off your group will be. There are fewer area of effect attacks than in D2 so having more mobs on you at once is worse in WoW than it was in D2.
Intolerant monkey.
Reply


Messages In This Thread
Damage optimised rogue - by Brista - 02-24-2005, 08:18 PM
Damage optimised rogue - by Quark - 02-24-2005, 09:09 PM
Damage optimised rogue - by Concillian - 02-24-2005, 10:21 PM
Damage optimised rogue - by Brista - 02-25-2005, 02:50 AM
Damage optimised rogue - by Brista - 02-25-2005, 03:16 AM
Damage optimised rogue - by Quark - 02-25-2005, 04:06 AM
Damage optimised rogue - by Concillian - 02-25-2005, 06:21 AM
Damage optimised rogue - by Artega - 02-25-2005, 09:17 AM
Damage optimised rogue - by Quark - 02-25-2005, 12:24 PM
Damage optimised rogue - by Treesh - 02-25-2005, 12:51 PM
Damage optimised rogue - by Guest - 02-25-2005, 12:58 PM
Damage optimised rogue - by Guest - 02-25-2005, 01:20 PM
Damage optimised rogue - by Brista - 02-26-2005, 10:59 PM
Damage optimised rogue - by Treesh - 02-27-2005, 12:33 AM
Damage optimised rogue - by acidjax - 02-27-2005, 01:37 AM
Damage optimised rogue - by Brista - 02-27-2005, 02:08 AM
Damage optimised rogue - by Thenryb - 02-27-2005, 04:23 AM
Damage optimised rogue - by Treesh - 02-27-2005, 04:29 AM
Damage optimised rogue - by Guest - 02-27-2005, 05:33 AM
Damage optimised rogue - by Artega - 02-27-2005, 11:30 AM
Damage optimised rogue - by acidjax - 02-27-2005, 06:46 PM
Damage optimised rogue - by Quark - 02-28-2005, 02:20 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)