Damage optimised rogue
#9
Artega,Feb 25 2005, 04:17 AM Wrote:I'd think that five points into Master of Deception would be mandatory for a Rogue, since Stealth is their gimmick.  If I see the Rogue first, the Rogue dies a horrible death.
The trick to stealth is, if you're behind someone, they can't spot you. I have 5 MoD right now with 2 Camouflage, but I may end up switching those. Last night was the first time I was spotted by anything other than a stupid mistake in a full month.

Quote:I'd highly advise you to use Crippling Poison at all times.  It's invaluable in both PvE and PvP.  I wouldn't expect it to be the pure uberness that it currently is for too much longer (passive chance for a 30% snare?  I sense a nerfbat incoming!)  While I try to keep all mobs snared, sometimes they resist, or sometimes I have to spend the rage on a Sunder because the stupid mage hit something too hard :)

If I'm fighting mobs my level, solo, Instant Poison must be on the quick hand. Rogues doing less damage means Rogues getting killed because they take severe damage. Crippling Poison is highly expendable in PvE. If I'm using a slowhand poison, it would probably be Mind Numbing because spells hurt. It's useful against mobs that run away, yes. But that's assuming no one else in the group snares the guy, you're not prepared with a Kidney Shot, and the 30% actually registers. 30% may sound like alot, but if we're talking non-elites, your slow weapon is not hitting that often in groups. For me, Crippling Poisons is just not feasible, due to Economics and Inventory Management. PvP is a different story, but I'm not on a PvP server.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!
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Messages In This Thread
Damage optimised rogue - by Brista - 02-24-2005, 08:18 PM
Damage optimised rogue - by Quark - 02-24-2005, 09:09 PM
Damage optimised rogue - by Concillian - 02-24-2005, 10:21 PM
Damage optimised rogue - by Brista - 02-25-2005, 02:50 AM
Damage optimised rogue - by Brista - 02-25-2005, 03:16 AM
Damage optimised rogue - by Quark - 02-25-2005, 04:06 AM
Damage optimised rogue - by Concillian - 02-25-2005, 06:21 AM
Damage optimised rogue - by Artega - 02-25-2005, 09:17 AM
Damage optimised rogue - by Quark - 02-25-2005, 12:24 PM
Damage optimised rogue - by Treesh - 02-25-2005, 12:51 PM
Damage optimised rogue - by Guest - 02-25-2005, 12:58 PM
Damage optimised rogue - by Guest - 02-25-2005, 01:20 PM
Damage optimised rogue - by Brista - 02-26-2005, 10:59 PM
Damage optimised rogue - by Treesh - 02-27-2005, 12:33 AM
Damage optimised rogue - by acidjax - 02-27-2005, 01:37 AM
Damage optimised rogue - by Brista - 02-27-2005, 02:08 AM
Damage optimised rogue - by Thenryb - 02-27-2005, 04:23 AM
Damage optimised rogue - by Treesh - 02-27-2005, 04:29 AM
Damage optimised rogue - by Guest - 02-27-2005, 05:33 AM
Damage optimised rogue - by Artega - 02-27-2005, 11:30 AM
Damage optimised rogue - by acidjax - 02-27-2005, 06:46 PM
Damage optimised rogue - by Quark - 02-28-2005, 02:20 AM

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