merc changing malus
#6
Chameleon,Feb 18 2005, 03:43 AM Wrote:Ah, good. New information, and hey A3 mercs don't suck so much anymore.
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Also, if you aren't against exploiting a well known bug to make them more useful, the marrowalk bug should work on act 3 fire mercs. If you can find a circlet or sword with firebolt charges, this should add 6 points of synergy to his fireball. I haven't tested this, but I do know for a fact that synergies work on mercenaries. My prayer merc when equipped with insight heals me (half of the value of prayer actually) even without prayer on.

I haven't tested this yet, but it should work. And anyway, act 3 mercs really need a boost to be more useful. They are severly lacking in the damage department because they rely completely on their skills, which aren't that great. It would be cool if fire mercs could put a few points into fire mastery, meteor, and/or hydra. I can see a lightning merc with thunderstorm and energy shield. After all, the cold mercs get THREE skills!
What is the judicial system coming to when child molesters get 5 years and cottage cheese gets 30.
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Messages In This Thread
merc changing malus - by phaedi - 02-15-2005, 09:33 PM
merc changing malus - by whathuh - 02-16-2005, 11:13 PM
merc changing malus - by Chameleon - 02-17-2005, 06:21 AM
merc changing malus - by adeyke - 02-17-2005, 06:45 AM
merc changing malus - by Chameleon - 02-18-2005, 07:43 AM
merc changing malus - by whathuh - 02-18-2005, 03:35 PM

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