04-11-2003, 12:08 AM
Brista thank you for that link. I'd never seen that guide before and it's both well researched and well written.
A few comments on the authors suggestions: It's possible to play a trapper effectively with no points in energy.
This frees up a lot of points for vitality and gives you a nice cushion when you miscalculate.
It's not too difficult to shop for +3 traps claws and to use a dual claw setup. I find that the added damage more
than makes up for the loss of a shield. I still leave a shield in the weapon switch, but I find that I rarely need it.
I've used both a holy freeze merc and the cold iron wolf. I mostly play in hell and I find that his cold damage
makes a nice addition to my fire and lightning.
I also have maxed the death sentry. It's certainly not needed, but it sure is fun to watch a level 37 death sentry
in a two player game. :)
-davcol
A few comments on the authors suggestions: It's possible to play a trapper effectively with no points in energy.
This frees up a lot of points for vitality and gives you a nice cushion when you miscalculate.
It's not too difficult to shop for +3 traps claws and to use a dual claw setup. I find that the added damage more
than makes up for the loss of a shield. I still leave a shield in the weapon switch, but I find that I rarely need it.
I've used both a holy freeze merc and the cold iron wolf. I mostly play in hell and I find that his cold damage
makes a nice addition to my fire and lightning.
I also have maxed the death sentry. It's certainly not needed, but it sure is fun to watch a level 37 death sentry
in a two player game. :)
-davcol