02-06-2005, 07:45 PM
ima_nerd,Feb 6 2005, 01:36 PM Wrote:I essentially have 1 extra point in my build. I can either go Vigor or Ghostly Strike. Vigor would be nice, I mean, 10 extra energy. But, it's basically just -10 energy on opener.
The problem with Vigor is that, unless it's a long fight, I think it will only help you if something goes wrong. When a skill misses and takes less energy, then the 10 you start with might be able to get you over that bump. So that means all your preceeding skills are hitting 2 seconds earlier.
If nothing misses, it takes a long fight to get to the point where 10 energy will help you not wait for the 2 second tick. Because of this, for right now I am planning not to go Vigor, even though I am getting 5 Seal Fate. However, if I end up getting the rogue set that adds +10 to energy, then I would definately get vigor. In that case, it's a full 2 second tick saved, as most of the skills I use cost either 40 or 60 energy. It's the 3rd or 4th skill I use (depending) where I'm waiting for energy. 10 energy won't help that, but 20 will.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!