02-06-2005, 01:47 AM
Thecla,Feb 6 2005, 01:08 AM Wrote:Especially in any longer fight, I fire concussive shot right at the start (maybe after a normal attack and a sting), and refire it whenever it bccomes available again. It doesn't seem to attract more aggro than a normal shot. Any time the stun goes off it protects your pet (particularly useful if there are adds) and lets you do basically free damage for a few seconds. Taking a monster out of the battle is a huge plus.
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Yeah, this is the main use I could think of... about thirty seconds after I posted. But, at this point in my hunting career, while an occasional respite for Balio (my bear) would be kind of cool, it's not really necessary. He can survive a mob my level and three adds of the same type, and he can also survive a yeti four levels higher than me. Later on, I imagine, when enemies last longer and hit harder, this will become more important, and in the inevitable re-spec, I'll probably skip Efficiency for Imp. Concussive Shot.
Thecla,Feb 6 2005, 01:08 AM Wrote:One of it's best uses is exactly to deal heavy damage to a single target. If there's only one target, all three missiles hit that target. It does more damage than arcane shot (maybe you have to its lvl up a bit, I'm not sure), and it's on a completely separate timer.
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Really? All three loaded on to one target? That's awesome. As you may be able to tell, 'haven't used multi-shot much' means that I tried it once, and figured it was only for group situations where you have to fight bunches of weaker enemies. I will definitely have to look into that.
Of course, all this stuff I'm talking about not wasting talent points, my current talent build is so goofily everywhere that I'm almost ashamed to show it to anyone. It's what I get for putting in all of my points before actually coming up with a plan for them. (I was kind of a newbie back then.)