04-10-2003, 12:08 PM
Jedi Knight,Apr 10 2003, 11:46 AM Wrote:Immunities didn't exist at all before 1.08, which gave the sorceress a little more choice for her spells. In LoD you have to spend points everywhere just because of some immune monsters - it removes all originality from different builds, they're all almost the same now.I disagree that it ruined the sorc varients, the varients were destroyed by the incredibly powerful spells the sorc has now added to the general uselessness of not uber physical attackers because of the 50% PR, at least with the immunes the sorcs have to spend (well, supposedly, if the cows weren't so bloody popular) in more than one tree and that's what Blizzard wanted, what I wanted as well, I hated the one/two skill builds like the mastery/WW and orb/static they ruined the entire point of the different skills, I also hate the one skill builds of today which are MS and Orb or Firewall...
"Turn the key deftly in the oiled wards, and seal the hushed casket of my soul" - John Keats, "To Sleep"