01-20-2005, 09:28 PM
Still working on this. While it's possibly pointless, I've been using the data in a UI mod that will tell me how much experience I'll get for killing a mob before I expend the effort to kill it.
Hopefully, once everything is demystified, it'll be useful in determining even XP granted when in groups, the intended effect, being to be able to say for this mob we get 140xp, but we power through them quick with little down time. This one is worth 200, but, it takes a bit and sometimes we have to rest ... etc, more informative then truly useful :P
I think what I'm going to do is have the mod 'guess' at lower levels the XP value, and based on how much experience I actuallly get tell the mod whether it was correct or not. If it was not correct, it'll adjust it's guess and then try again next time. Hopefully, I'll be able to get it to learn the XP formula for lower level mobs for me. :D
Hopefully, once everything is demystified, it'll be useful in determining even XP granted when in groups, the intended effect, being to be able to say for this mob we get 140xp, but we power through them quick with little down time. This one is worth 200, but, it takes a bit and sometimes we have to rest ... etc, more informative then truly useful :P
I think what I'm going to do is have the mod 'guess' at lower levels the XP value, and based on how much experience I actuallly get tell the mod whether it was correct or not. If it was not correct, it'll adjust it's guess and then try again next time. Hopefully, I'll be able to get it to learn the XP formula for lower level mobs for me. :D