01-18-2005, 10:52 PM
Well, no one is going to convince you to like a game, most likely. Could very well be it's just not for you.
Definitely not true. If you exclude level from the equation (a character with a significant level advantage will indeed usually win), there is a lot of skill in PvP. Yes, it's easier for some classes than others (or, more accurately, some classes have an easier time against certain other classes). It takes a significant amount of skill, though, in my opinion, to know all of your skills, when to use them, how to use them, and to properly assess what your enemy is doing. Every battle I think of half a dozen things I could have done differently/better, even when I win, that is not the sign of a skill-free fight.
Well, there's a self control aspect too. You could get a character to 10 in a day, and then only play him a couple hours a week and be 60 in 5 months thanks to rest state. It's a long time, but it's a lot more casual play friendly than other MMOs.
I personally find the quests provide a great structure. I'm confused why you keep playing if you think it's not even fun. Heh.
Sounds like MMOs definitely aren't for you :). Blizzard generally keeps the story entertaining, but also very tongue-in-cheek, it's not a role players game in any real sense I can think of.
If you haven't had any fun getting to 20, I think it's a safe bet you're not going to have any fun with the rest of the game. Although it's worth mentioning some of us would be pretty bored if we weren't on the PvP server, and that doesn't kick in until after 20. Of course, 20-30 is the absolute roughest time on the PvP server, since you're at the bottom of the pile.
What's fun about it I feel has been said over and over: a beautifully art directed/crafted world that's fun to explore, quests (inane as many of them may be) that keep your momentum going and give constant goals, excellent character class design that allows everyone to solo, and manages to make you feel like a badass even at low levels. I also love the PvP, as it adds a lot of tension to questing and traveling, I never just let my guard down and grind.
But honestly, if none of that has hit you at all in the first 20 levels, it's not going to, I'd just find another game. Plenty of good ones out there. :P.
Yav,Jan 18 2005, 10:19 PM Wrote:Well, I liked WC3 mostly because of the competition, it's always fun to get better and better in something and compete with others. Is there such an element in WoW? Of course there's a skill element in PvP, but how important is it? Does the "stronger" character usually win? What I've read, it's largely about the match-up ie. some classes simply beat up others.
Definitely not true. If you exclude level from the equation (a character with a significant level advantage will indeed usually win), there is a lot of skill in PvP. Yes, it's easier for some classes than others (or, more accurately, some classes have an easier time against certain other classes). It takes a significant amount of skill, though, in my opinion, to know all of your skills, when to use them, how to use them, and to properly assess what your enemy is doing. Every battle I think of half a dozen things I could have done differently/better, even when I win, that is not the sign of a skill-free fight.
Yav,Jan 18 2005, 10:19 PM Wrote:WoW takes so much time. If I am to get anywhere I need to spend vast amounts of time on it. And if I don't, I can't really play with my friends because they'll be so far ahead of me. Also, it's easy to get caught playing. When I've spent hours hunting different creeps and running around doing repetitive quests I can really feel my life draining away. It's not even fun.
Well, there's a self control aspect too. You could get a character to 10 in a day, and then only play him a couple hours a week and be 60 in 5 months thanks to rest state. It's a long time, but it's a lot more casual play friendly than other MMOs.
I personally find the quests provide a great structure. I'm confused why you keep playing if you think it's not even fun. Heh.
Yav,Jan 18 2005, 10:19 PM Wrote:The social aspect is one of the main attractions in WoW and MMORPG's in general, I would think. That's one aspect that doesn't appeal to me (I don't get along with people generally and am somewhat of a hermit) so I'm better off playing single player RPG's with well-written stories.
Sounds like MMOs definitely aren't for you :). Blizzard generally keeps the story entertaining, but also very tongue-in-cheek, it's not a role players game in any real sense I can think of.
Yav,Jan 18 2005, 10:19 PM Wrote:The reason I wrote this is because I'd like to hear what is it that you like about WoW, why do you play it? What makes it fun? What am I missing? I certainly don't mean to mock WoW or its fans. Anyway, I only played it to lvl 20, is the real fun in high levels and if so, what would that be? I have limited free time, why should I spend it on playing WoW instead of reading for example?
If you haven't had any fun getting to 20, I think it's a safe bet you're not going to have any fun with the rest of the game. Although it's worth mentioning some of us would be pretty bored if we weren't on the PvP server, and that doesn't kick in until after 20. Of course, 20-30 is the absolute roughest time on the PvP server, since you're at the bottom of the pile.
What's fun about it I feel has been said over and over: a beautifully art directed/crafted world that's fun to explore, quests (inane as many of them may be) that keep your momentum going and give constant goals, excellent character class design that allows everyone to solo, and manages to make you feel like a badass even at low levels. I also love the PvP, as it adds a lot of tension to questing and traveling, I never just let my guard down and grind.
But honestly, if none of that has hit you at all in the first 20 levels, it's not going to, I'd just find another game. Plenty of good ones out there. :P.