01-15-2005, 11:10 AM
GamesIndustry.biz has an exclusive, multi-part interview with Blizzard creative director Chris Metzen and VP of business operations Paul Sams who share some insights into the hugely successful company, its creative process - and why developing an MMORPG has made them wake up screaming at night :D
You can read the first part here (part 2 comes next week):
Part One: The Perfect Storm
You can read the first part here (part 2 comes next week):
Part One: The Perfect Storm
"Man only plays when in the full meaning of the word he is a man, and he is only completely a man when he plays." -- Friedrich von Schiller