01-11-2005, 01:50 AM
Cyath,Jan 10 2005, 08:22 PM Wrote:Hmm, so as I see it fire shines in group play and because of casters, but Ice has more defensive safeguards (like Ice Block) and control elements. Am I right?
Essentially. Ice Barrier is a defensive superstar; you can prebuff, it doesn't eat your mana in a fight, etc. Ice Block, however, is a group play spell. In solo, Block simply puts the whole combat on pause for ten seconds while you do absolutely nothing - buying time only works if there's someone to take advantage of that time. Control elements, well...if you count freezing and slowing, yes.
Quote:Hmm, but assuming a solo target, shouldn't you be able to get off a Frost Nova to freeze them so you can run away and repeat the process?
Frost Nova's 25-second cooldown means you'll get one per battle. Keep in mind that it freezes for eight seconds, maximum, and usually a lot less than that. If you Frost Nova, turn, run a few yards, turn again, that's already four seconds and a fifty percent chance that the creature is now free - you burned your Nova for nothing. Then, even if it IS free, you've got a 2.5-3.0 second cast coming up, which ramps the odds up to 80%+ that it comes free and lands a melee hit on you before your cast is done.
Basically - Frost Nova is not a reset button. You can't start a fight all over again with it, and dreams of getting 36-41 yards away are just that - dreams. Frost Nova buys you one spellcast - no repeat process.
The closest you can get is by Blinking immediately after you Nova, turning, and casting. Even so, that's twenty yards only and unlikely to score you more than one uninterrupted cast. And the conditions where Blinking forward doesn't toss you into more mobs are not common.
Quote:However, taking another tack and assuming we use Missiles, in that case, how is Fireball superior to missiles? Since Missiles is an uninterruptible channeling spell, once you fire a Frostbolt and the enemy is moving towards you slowly, shouldn't you get in tons of Missile hits?
After the introduction of talents, you will probably never use all of Frostbolt, Fireball and Arcane Missiles in the same combat. Therefore, I'm not sure what you're asking - if you're Frost specialized, Fireball isn't better than Missiles, so Missile away. If you're Fire specialized, you won't be opening with a Frostbolt or casting Frostbolt at all, really, except against fire immunes. Clarify the question?
Quote:On a completely unrelated note, how do you adjust the board setting so you can read all replies to a message instead of having to click on each?
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Click on Standard in the top right corner.