01-11-2005, 01:16 AM
(This post was last modified: 01-11-2005, 01:26 AM by Concillian.)
I wanted to add the following recent comments in the rpgforums.net rogue forum in relation to late level group PvE in instances:
And this comment should be useful to all, discussing "ultimate" gear at lvl 60:
Interesting. I doubt this would be the first assumption of most people, but it makes sense given the way the game works. There are very few ways to increase accuracy given tha no stats make hit% better (rogue has two talents that do, some melee classes have no way of increasing hit% chance at all)
Osiris,Jan 9 2004 Wrote:At level 60 my crit evisc averages about 1600.
In upper brs most of the mobs there only take about 900 on a crit. Now THAT is armor.
Asmiroth,Jan 10 2004 Wrote:Agreed, the higher level instances nearly require you to use only DoTs (Garrote + Rupture = 1463) Heck, against the bosses of instances I only use DoTs, and that's from VC on up.
And this comment should be useful to all, discussing "ultimate" gear at lvl 60:
Kujerel,Jan 8 2004 Wrote:I am trying to keep agility as close as I can to 300 and adding +effect gear as I can. My order of importance is +hit%, +attack, +crit%, +dodge%, after parsing some damage (being a mainhand dagger rogue) the +hit% mod adds the most dps by a good margin.
Interesting. I doubt this would be the first assumption of most people, but it makes sense given the way the game works. There are very few ways to increase accuracy given tha no stats make hit% better (rogue has two talents that do, some melee classes have no way of increasing hit% chance at all)
Conc / Concillian -- Vintage player of many games. Deadly leader of the All Pally Team (or was it Death leader?)
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.
Terenas WoW player... while we waited for Diablo III.
And it came... and it went... and I played Hearthstone longer than Diablo III.