01-07-2005, 08:17 AM
Occhidiangela,Jan 6 2005, 10:13 PM Wrote:If the only requirement is registration, then my comments on the Thought Police tool, which would not be enacted anyway due to no one wishing to perform that role, are vacated and were perhaps vacuous to start with. ;)
I think you will agree that registration alone is a screening method that lacks sufficient filtering beyond Nystuls "hula hoop" model. :)
Here is how I see a transaction taking place, correct me anyone at all if I am wrong.
1. Lurker has friend, family, person on Friends list who is a legit and upright playing.
2. Discussing Guildness in game, conversation comes up 'hey, check out the Lounge, nice folks there, good place to continue with the WoW obsession."
If person chooses to register.
3. Undecided as yet further vetting process, if any.
4. Guild eligible on the Server in question.
If person chooses not to register
5. No further vetting, if there is any agreed, takes place?
6. Not eligible?
Person can still Lurk, being technicallly "a Lurker" even though not registered, and will be excluded from the Lurker Guild on that server until such time as they feel like registering. No posting required.
Registering is not rectal surgery, for sure.
Warm relations with good folk and a good rep preferred for any Guild member, but
There is no escaping risk.
As I see it, registering does not aid risk based decision making for a host of reasons offered by a number of posters in this thread. It does, in its defense as a step, indicate intent to participate in the general community, which I think Mongo Jerry prefers for site interests, and which may or may not be germane to Server Specific Guild administration matters.
It may also indicate, "Hey, if that is the hoop I have to jump through, OK, not all that hard to do." Sort of a "check for a pulse" step.
*scratches head*
*finds small critter*
*slips into mouth when no one is looking*
Hmm, was that a nit I just ate? :whistling:
Occhi
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Thank you, Occhi, for furthering the discussion. I will try to do the same. There is a difference in philosophy I see between your listed steps (which I think are repeating back what you thought I said) and what I, for one, am pleading for -- and what I thought we had: there is no process of vetting that I am suggesting! This is the antithesis of what I have been saying throughout this thread. There is no process of vetting before someone can post here, and there should be no process of vetting before someone joins the guild.
Quoting from the "About Us" section of the site: "If you came here looking for cheats, we have two words for you: get lost. This isn't the place for you. We promote fair gameplay and a healthy game environment for learning how to play games the way they are meant to be played."
I am anxious to welcome anyone and everyone until their words or actions prove to be incompatible with the above. I had originally wanted guild people to at least post here first, but that was not at all to pass judgment on the person or the post, just to get to know them.
No one can say that it had not been the policy for guild members to be registered on the lounge, because in the very recent past the guild message of the day admonished people to set their forum name as their public message, with dire penalties for non compliance.
The hula hoop model does not apply because registration is not used -- as I see it -- for vetting.
Registration serves a positive function because it encourages people to post and become part of the community. Registration also provides accountability. Would anyone suggest we allow someone, even a friend of a member, to post on the forums without registering?
I think the guild registration process should go something like the following:
[in lurkers chat...]
[noblehero]hi i'm earnestapplicant from the forum, could someone please invite me?
[valuedguildmember]sure!
/ginvite noblehero
[valuedguildmember]welcome!
[noblehero]thanks!
More than this cometh of evil.
If someone cheats or causes an unhealthy game environment, it is almost certainly against Blizzard's terms of service, as well as the policy of the lounge, and the offender is liable to be banned or warned from one or both.
Identity theft could always be a problem, I suppose. Would you believe in the last week or so we actually had someone ask to join the guild, claiming to be Bolty?
In a gray area, such as loot disputes, conflict should be handled interpersonally. The looting process is not foolproof, as threads here can attest. A party should agree on what loot rules to use. If a member of that party repeatedly goes against the group agreement it could reflect poorly on that person's guild.
What to do? Do you form a committee of guild officers to deal with this? I suggest rather that the person receiving the concern share it with the accused via PM (since the person will be registered and be lurking, if not posting). In most cases this will be the end of it. In the case of a truely bad apple or where the parties cannot be reconciled, take the matter to the forum. "Mistakes happen" but probably with not much more probability than tornadoes hit the server. If a person is banned they will not be in the guild because they will not be in the lounge. And if they are really, really banned, they can be banned by IP address, which cannot be said of random player names applying to the guild.
We do not need more guild government.
"I may be old, but I'm not dead."