01-05-2005, 11:52 PM
Hi,
I don't really see that what you said and what I said are different. While you say that,
Since, from where I sit, it is exactly this point that you and Mongo disagree on, I don't see how any progress can be made until that point is resolved. Or even before it is well defined. What does 'being a member of' or 'contributing to' the LL consist of?
I would prefer a Lurker guild to be a loose association of people who play together, little more than a chat channel. But you are right, that cannot endure as people that we don't wish to play with discover and 'infiltrate' the channel. The problem may that that while a chat channel is too little, a guild may be too much. Already I'm hearing things like 'guild activity'. My hope had been that the Lurkers would not be that organized. That someone looking for that level of 'guildness' would look to the AB or other more organized organization.
But all that is an aside. The question that needs resolution is simple: "To be in the Lurker guild, one must be an 'active' participant on the site." Yea or nay? Of course, if the yeas have it, then the non-trivial task of defining 'active participation' stares you in the face. But that bridge does not need to be burned till you come to it.
--Pete
I don't really see that what you said and what I said are different. While you say that,
Tal,Jan 5 2005, 03:30 PM Wrote:Actually what I want is a compromise of what Mongo wants and reality. [right][snapback]64522[/snapback][/right]The reality is that,
Quote:These folks would hopefully contribute to the site as part of their inclusion in the game.This is a pretty weak statement if this is the basis by which the guild and the site are to be tied.
Since, from where I sit, it is exactly this point that you and Mongo disagree on, I don't see how any progress can be made until that point is resolved. Or even before it is well defined. What does 'being a member of' or 'contributing to' the LL consist of?
I would prefer a Lurker guild to be a loose association of people who play together, little more than a chat channel. But you are right, that cannot endure as people that we don't wish to play with discover and 'infiltrate' the channel. The problem may that that while a chat channel is too little, a guild may be too much. Already I'm hearing things like 'guild activity'. My hope had been that the Lurkers would not be that organized. That someone looking for that level of 'guildness' would look to the AB or other more organized organization.
But all that is an aside. The question that needs resolution is simple: "To be in the Lurker guild, one must be an 'active' participant on the site." Yea or nay? Of course, if the yeas have it, then the non-trivial task of defining 'active participation' stares you in the face. But that bridge does not need to be burned till you come to it.
Quote:As far as your other questions, I have some ideas but I've not set them down yet.Looking forward to your ideas.
--Pete
How big was the aquarium in Noah's ark?