01-04-2005, 04:43 PM
It seems to me that the core problem is that people are getting into the guild who shouldn't have been allowed in to start with. So I guess the question to ask is, who should be in the guild? Maybe a broader question needs asked first though. What is the point of the guild? Basically, there needs to be a mission statement.
Alright, so it seems like the mission of the guild is to provide people with a way of finding other people of like mind to play with. So basically, the guild is like a friendslist. Its a bunch of people who you consider good to play with. I think this is the root of the disagreement between what you and what mongo are saying. Let me see if I can try and sum up the two views.
Mongo: The guild should only have active posters on the site in it. This is not a collection of people with similiar quality of play or interest. This is just a way for active members of the site to more easily find each other and keep in touch.
Tal: The guild is for people with a similair style of play. Its a way of finding other people to play with who you can trust to be up to a certain standard. People who play honorbly and who are interested in the details of the game.
Basically, for Mongo the guild is a kind of friendslist for the site. For Tal the guild isn't so much about the site, but rather the purpose behind the site. This difference is kind of what I was talking about when I said
I didn't mean that things shouldn't be ran by Mongo or that one can do anything they want wit hthe guild. I more meant that the guild doesn't have to be exactly what Mongo was invisioning. It just has to meet the quality level of the lounge so as to cast a good light on it.
So taking all of this in, it seems that what is really trying to be done is to come up with a way of structuring the guild so that only players of lounge quality get into it. Basically its not so much a lurker lounge guild as it is a lounge quality guild. So then what ranks are needed to accomplish this?
Guild Master: the leader
Officers: a group of members who are responsible for organizing raids, groups for dungeons, and such like that. Main difference from members group is ability to set the MOTD to be used for those resposibilities.
Members: people who are verified as quality players
Try outs: people who are unverified, but are being given a chance.
Of course, with names more appropriate to the guild, but for now I think its best to use names that are clear. The main point to all of this seems to be that there needs to be a step between not in the guild and being in the guild. This is where hte "Try outs" rank comes in. Its the group of people who seem to have potential, but are unproven. I also put the officers rank in because it seems like Tal does want the guild to actually behave somewhat like a guild with organizing raids and such like that. I think Mongo's view on this would be that it is not needed. That everyone in the members group should be trusted enough for the same responsibilites as the Officers.
So am I about on the mark with the difference in view for the guild? I think this needs to be clarified before any real structure can be determined. One needs to know what the purpose of things is.
Quote:The Lurkers on Stormrage is a collection of friends who embody what the Lounge is about: discovering the mechanics and strategies of the game while having fun and playing honorably.
Alright, so it seems like the mission of the guild is to provide people with a way of finding other people of like mind to play with. So basically, the guild is like a friendslist. Its a bunch of people who you consider good to play with. I think this is the root of the disagreement between what you and what mongo are saying. Let me see if I can try and sum up the two views.
Mongo: The guild should only have active posters on the site in it. This is not a collection of people with similiar quality of play or interest. This is just a way for active members of the site to more easily find each other and keep in touch.
Tal: The guild is for people with a similair style of play. Its a way of finding other people to play with who you can trust to be up to a certain standard. People who play honorbly and who are interested in the details of the game.
Basically, for Mongo the guild is a kind of friendslist for the site. For Tal the guild isn't so much about the site, but rather the purpose behind the site. This difference is kind of what I was talking about when I said
Quote:with that Vision it means you can make the guild however you want to make it. It doesn't have to be how Mongo thinks a guild should be. He has already said that the Lounge itself is hands off with the guild.
I didn't mean that things shouldn't be ran by Mongo or that one can do anything they want wit hthe guild. I more meant that the guild doesn't have to be exactly what Mongo was invisioning. It just has to meet the quality level of the lounge so as to cast a good light on it.
So taking all of this in, it seems that what is really trying to be done is to come up with a way of structuring the guild so that only players of lounge quality get into it. Basically its not so much a lurker lounge guild as it is a lounge quality guild. So then what ranks are needed to accomplish this?
Guild Master: the leader
Officers: a group of members who are responsible for organizing raids, groups for dungeons, and such like that. Main difference from members group is ability to set the MOTD to be used for those resposibilities.
Members: people who are verified as quality players
Try outs: people who are unverified, but are being given a chance.
Of course, with names more appropriate to the guild, but for now I think its best to use names that are clear. The main point to all of this seems to be that there needs to be a step between not in the guild and being in the guild. This is where hte "Try outs" rank comes in. Its the group of people who seem to have potential, but are unproven. I also put the officers rank in because it seems like Tal does want the guild to actually behave somewhat like a guild with organizing raids and such like that. I think Mongo's view on this would be that it is not needed. That everyone in the members group should be trusted enough for the same responsibilites as the Officers.
So am I about on the mark with the difference in view for the guild? I think this needs to be clarified before any real structure can be determined. One needs to know what the purpose of things is.