12-19-2004, 08:51 AM
Bolty,Dec 19 2004, 12:26 AM Wrote:What would you do to fix this? One-time costs do not solve the problem, and never will. Only recurring costs can stem the tide. What recurring cost could you implement that wouldn't drive everyone crazy?
-Bolty
[right][snapback]63138[/snapback][/right]
Good questions, to which I don't have a good answer (though at low lvls WoW has, in my experience, balanced the cash in and outflows pretty well).
The issue of real-life money vs. virtual money is a different question, but still this makes you wonder.