12-14-2004, 08:02 PM
adeyke,Dec 13 2004, 01:26 AM Wrote:This is a bugged property that previously existed only on three items: Astreon's Iron Ward, The Reedemer, and Stone Crusher.
If a weapon has Damage +X, that's equivalent to +X to minimum damage and +X to maximum damage, with a few exceptions:
- It won't show up at all on the displayed weapon damge.
- It won't show up correctly on the LCS.
- It works with smite (adding to your shield damage, which then gets multiplied by your off-weapon ED, making Grief an obscenely overpowered smitadin weapon).
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Thanks, adeyke.
Does anyone know if the Damage +X property works on the weapon itself?
If so, this becomes an unbelievably powerful Zealot weapon, so I guess not.
Does it work on the opposite weapon if you are a dual-wielding Barb?
How about Assassin kick finishing moves? (Imagine this on my maxed
Tiger Strike/Dragon Tail Assy!)
How about on the Assassin Blade Sentinel/Shield/Fury skills?
How about on an Iron Golem's melee damage?
Sorry to get carried away...