11-18-2004, 02:01 AM
There's also a last minute patch to try out for one day. Small changes, of course:
Code:
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- World of Warcraft Client Patch 1.1.1 (2004-11-17)
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Durability
Item durability costs have been greatly decreased for Superior (blue)
and Epic (purple) items.
Improved Unstuck
We've added an auto-unstuck feature that you can use prior to
petitioning a GM. You can use this feature in situations where you
are caught in a part of the terrain and cannot get out. You can find
the unstuck option by clicking on the "Help Request" button found
on the bottom right hand side of the user interface.
Spirit Healer
Using the Spirit Healer now results in a 25% loss in durability for a
player's equipped gear and items in inventory, instead of the
previous 100% loss. The length of resurrection sickness suffered
from using the Spirit Healer has also been decreased to a maximum of
10 minutes.
Reagents
Reagent requirements have been removed from the following spells:
Druid: Mark of the Wild
Mage: Arcane Intellect
Priest: Power Word: Fortitude
General
- The Daze effect has been reworked to have a smaller chance of
occurring against players level one to 29. The chance of a
successful Daze effect against players 30 and above remains the same.
Talents
- The Improved Renew talent has been reduced in effectiveness per rank.
- The effect chance of Seal of Command has been reduced slightly.
- Redoubt now lasts either 10 seconds or five blocks, whichever comes
first.
- The effect of Improved Moonfire has been reduced per rank.
Druid
- Bear Form has been improved to hold aggro more effectively.
- Growl: removed rage cost and global cooldown.
- Cower: increased the effect, added a cooldown.
Paladin
- Judgment: Moved to level 4.
- Divine Protection: Moved to level 6.
- Purify: Moved to level 8.
- Seal of the Crusader: Now introduced at level 6.
Rogue
- Feint: increased the effect, added a cooldown.
Shaman
- New Spell: Reincarnation (Level 30). Reincarnation is a passive
ability that will give you to option of letting you resurrect
yourself once every half hour upon death.
Warlock
- Inferno: Now dismisses your pet before casting to allow the Infernal
to start Enslaved. Useable outdoors only.
Warrior
- Defensive Stance has been improved to hold aggro more effectively.
- Taunt: removed rage cost and global cooldown.
Bug Fixes
- Night Elf characters in Wisp form will now have correct collision
detection.
- Damage modifiers will now be calculated before armor points are
considered, instead of after.