11-01-2004, 08:10 PM
MEAT,Nov 1 2004, 03:48 AM Wrote:Salvation is also a one-point wonder. Sure, it adds elemental damage, but the returns are so extremely low so it's really not worth investing any more skill points than necessary. One point in salvation will provide 88% resistance to yourself and your comrades in dangerous situations, which seems extremely useful but I have yet to use it (or see other paladins using it for the sake of others) on Battle.net[right][snapback]58789[/snapback][/right]
This can depend heavily on what sort of folks you run with in your games. Slvl 12 Salvation confers immunity to elemental attacks to most minions (with the exception of Shadows). A Paladin who runs Salvation at high levels, in conjunction with Vengeance, can really improve the life expectancy of all around him, allowing them to focus more on offense themselves, and still be a fairly mean killing machine himself.
I had such a Paladin on the last ladder. He was a slow killer on his own, but was still quite viable. But he really shone in team efforts. :D
And you may call it righteousness
When civility survives,
But I've had dinner with the Devil and
I know nice from right.
From Dinner with the Devil, by Big Rude Jake
When civility survives,
But I've had dinner with the Devil and
I know nice from right.
From Dinner with the Devil, by Big Rude Jake