Objects and drops
#15
gta-maloy],Oct 25 2004, 11:18 AM Wrote:I guess they though the initial six possibilities as good enough?

I think it would be better to have the last ten sets MF capable....but that's me :P


The main reason for the strange behaviour of those chests is that the routine for it is an old remnant from the old initial item creation system which did not use, for example, treasure classes (as we know them). It has simply never been remade to fit well into the new system.
There are three types of people in the world. Those who can count and those who can't.
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Messages In This Thread
Objects and drops - by gta-maloy] - 10-18-2004, 10:28 PM
Objects and drops - by whathuh - 10-19-2004, 03:12 PM
Objects and drops - by gta-maloy] - 10-20-2004, 10:42 AM
Objects and drops - by whathuh - 10-20-2004, 10:49 PM
Objects and drops - by Ruvanal - 10-21-2004, 09:23 AM
Objects and drops - by gta-maloy] - 10-21-2004, 10:49 AM
Objects and drops - by whathuh - 10-21-2004, 02:47 PM
Objects and drops - by gta-maloy] - 10-21-2004, 03:05 PM
Objects and drops - by Ruvanal - 10-21-2004, 08:34 PM
Objects and drops - by whathuh - 10-22-2004, 08:36 PM
Objects and drops - by Ruvanal - 10-22-2004, 11:48 PM
Objects and drops - by whathuh - 10-23-2004, 03:22 AM
Objects and drops - by gta-maloy] - 10-25-2004, 10:18 AM
Objects and drops - by Little Faith - 10-25-2004, 10:27 PM
Objects and drops - by Jarulf - 10-26-2004, 06:32 AM
Objects and drops - by gta-maloy] - 10-26-2004, 12:50 PM
Objects and drops - by Ruvanal - 10-26-2004, 07:48 PM
Objects and drops - by Jarulf - 10-27-2004, 06:28 AM
Objects and drops - by gta-maloy] - 10-27-2004, 12:03 PM
Objects and drops - by whathuh - 10-27-2004, 09:52 PM
Objects and drops - by adeyke - 10-28-2004, 01:09 AM
Objects and drops - by gta-maloy] - 10-28-2004, 01:48 PM
Objects and drops - by Thrugg - 03-17-2005, 12:30 AM
Objects and drops - by gta-maloy] - 03-17-2005, 02:41 PM
Objects and drops - by whathuh - 03-21-2005, 10:10 PM

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