"Soulstones have been changed to now resurrect the soulstone holder automatically 5 seconds after death."
You know, the real reason I thought they took out the soulstones last push was because Blizz thought they were overpowered and was in the process of reworking them (and it seems so). The question remains whether the dying and resurrecting in such manner drops all aggro (which apparently was problem last patch).
A lot of minor changes, except durability of course, I think a lot of warriors/rogues/paladins will be upset, as it seemingly favors casters (Diablo 2 anyone?).
Of course, the most ambiguous and potentially gamebreaking change boils down to one comment:
"Many talents for all classes have changed location in their tree or had their effects modified."
Since talents currently make or break classes, all other changes to a class could become moot with just one talent change.
You know, the real reason I thought they took out the soulstones last push was because Blizz thought they were overpowered and was in the process of reworking them (and it seems so). The question remains whether the dying and resurrecting in such manner drops all aggro (which apparently was problem last patch).
A lot of minor changes, except durability of course, I think a lot of warriors/rogues/paladins will be upset, as it seemingly favors casters (Diablo 2 anyone?).
Of course, the most ambiguous and potentially gamebreaking change boils down to one comment:
"Many talents for all classes have changed location in their tree or had their effects modified."
Since talents currently make or break classes, all other changes to a class could become moot with just one talent change.