10-06-2004, 02:12 PM
nobbie,Oct 6 2004, 10:24 AM Wrote:I always found it silly that you have to resort to "/players 4 to 8" to gain resonable experience especially during the first two acts, and Normal difficulty in general, which most casual players play. The 25% boost fixes that :)
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Reasonable is one thing, but I tend to go nuts. For example, when I start a character, I usually clear the Blood Moor and Den of Evil in players 8, ending up at level 5-6 by the end. In the Mod, I end up around level 8. So much the better for later, since I tend to make "long-haul" builds that don't really get rolling till level 20-30 anyway.