ShadowHM,Oct 4 2004, 07:35 PM Wrote:If you are using Bone Armour only and your damage comes entirely from the skeletons bolstered by Amplify Damage, then a Might Mercenary could well be the way to go.
I have to disagree, I've never found Might mercs to be the best option. Personally, I prefer the Thorns merc for Hell (takes out those fanat, extra strong bosses like nothing, and is the only real way to kill phys immune monsters if you amp them to knock it off), with a Blessed Aim one as a second choice, since unless you're incredibly lucky and have skels hitting 80% of the time or more, the AR bonus of BA will outweigh the damage bonus of Might (there was another topic on the AB explaining how Might actually worked with skels, but I can't find it). For a comparison on mercs, check this thread at the Amazon Basin.
Although, BA merc + Beast + Bramble would be better than getting a Thorns merc. Good luck getting the runes though.
Edit: Oh yeah, forgot to mention. Get Dim Vision to at least level 10 base with enough bonuses to get it over 20. It will save your life countless times in Hell against Gloams (and other ranged attackers as well, but those are the ones that can really shred your life and army down in a couple seconds).
Alea Jacta Est - Caesar
Guild Wars account: Lurker Wyrm
Guild Wars account: Lurker Wyrm