09-26-2004, 06:56 PM
Bolty,Sep 24 2004, 06:51 AM Wrote:It doesn't work like that for me, JustAGuy. The camera gets "fixed" when I'm standing still no matter what I set the Detach option to. Used to be you had to hold down Ctrl for that, but no longer apparently.
Pete, the difference I've found with the option is subtle, but it's there. Try this: get your character to stand at the top of a sloping hill. With the option on, move the camera as usual by holding down the left mouse button and rotating so that the camera starts to go down the hill. What happens is that the camera "detaches" from the player and moves down the hill. With the option off, the camera zooms up the hill so that you always have a view of your character.
It's very hard to describe with text, so give it a try in game and you'll see what I mean. If I had the opportunity, I'd slap up screenshots as an example. It might also be more noticeable to me since lately I play a gnome, and they're so short that it affects camera angles more steeply.
-Bolty
[right][snapback]56326[/snapback][/right]
You are quite correct, Bolty. It was changed in the patch so that the snap-back doesn't happen unless you start moving again, and then only a drastic movement. If you nudge your character, the snap-back doesn't happen.
So, the change made led me to believe it was something that it was not. Oh Blizzard and your great documentation! *cough*
"Yay! We did it!"
"Who are you?"
"Um, uh... just ... a guy." *flee*
"Who are you?"
"Um, uh... just ... a guy." *flee*