09-21-2004, 10:43 AM
(This post was last modified: 09-21-2004, 10:43 AM by [wcip]Angel.)
Not long ago (season 1) I made a hydra sorc aided by mastery and synergies - all maxed. The hydras did so little damage, that it took forever to kill things. There was one advantage to the spell, though, namely being able to position your own little agents of death wherever I deemed appropriate. It opened up a few windows for me, but the fact that it took so long to kill even a regular cold immune, makes me terribly biased against the use of Hydra.
I am currently playing a lvl 91 fire-sorc with fireball, firebolt, meteor maxed with fire mastery on the way. I also have 20 skill points in frozen orb and 1 in the appropriate synergies and mastery. The sorc is quite powerful, even when I'm solely using magic find gear (which should be somewhere around 670 by now), so I'm not concentrating on using +skill-gear. I imagine I could pump my skills up 10 points if I were to discard all my MF-gear, making the build even more powerful.
I'd advise against using Hydra as your primary attack though.
Just my two øre.
I am currently playing a lvl 91 fire-sorc with fireball, firebolt, meteor maxed with fire mastery on the way. I also have 20 skill points in frozen orb and 1 in the appropriate synergies and mastery. The sorc is quite powerful, even when I'm solely using magic find gear (which should be somewhere around 670 by now), so I'm not concentrating on using +skill-gear. I imagine I could pump my skills up 10 points if I were to discard all my MF-gear, making the build even more powerful.
I'd advise against using Hydra as your primary attack though.
Just my two øre.
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