09-12-2004, 12:28 AM
30% deadly strike would normally be like an average of 30% more physical damage. However, you probably already have some critical strike from your mastery, and the two won't both trigger at the same time.
Let's suppose you already have 21% critical strike from your mastery. If you add the 30% deadly strike, your total chance of double damage is 44.7%. That means the 30% deadly strike really only increased your average physical damage by about 20%. That's still a quite nice boost, of course.
No chance to cast effects of any kind will trigger while you're in a WW animation. That means on CTC on attack, on striking, when struck, on kill, on death, or on level-up. That's just the way WW is.
Let's suppose you already have 21% critical strike from your mastery. If you add the 30% deadly strike, your total chance of double damage is 44.7%. That means the 30% deadly strike really only increased your average physical damage by about 20%. That's still a quite nice boost, of course.
No chance to cast effects of any kind will trigger while you're in a WW animation. That means on CTC on attack, on striking, when struck, on kill, on death, or on level-up. That's just the way WW is.