09-04-2004, 11:49 AM
Is it possible that the level requirement of an upgraded item (either rare or unique) doesn't follow the +5/+7/+12 rule?
I'm thinking that a possible exception might occur for items that have +skills (like wands/staves/scepters), say you got a rare scepter that had level 30 requirement because it had +1 fist of the heavens (a level 30 skill). However the modifiers on that rare scepter are pretty low level only (so if it hadn't the +1 fist of the heavens auto-skill mod), then it would require, say, only level 15 to use. Now if you upgrade that scepter into a rune scepter, it would still stay at level required=30, would it?
Are there any other possible exceptions?
I'm thinking that a possible exception might occur for items that have +skills (like wands/staves/scepters), say you got a rare scepter that had level 30 requirement because it had +1 fist of the heavens (a level 30 skill). However the modifiers on that rare scepter are pretty low level only (so if it hadn't the +1 fist of the heavens auto-skill mod), then it would require, say, only level 15 to use. Now if you upgrade that scepter into a rune scepter, it would still stay at level required=30, would it?
Are there any other possible exceptions?