08-27-2004, 02:51 AM
Based on my oldest rogues experience with Uldaman runs, I can attest that the linked strategy does "work". On a number of occasions before this push we did that instance with a party consisting of a rogue, a priest, and three paladins with one of the paladins tanking the end boss while the priest and rogue dealt with the adds as they appeared. The boss was first pulled out of the room and back up the stairs where the first paladin tanked him. The priest and rogue positioned themselves at the bottom of the stairs and dealt with the adds as they appeared. Iirc, a second paladin assisted the main tank by keeping him healed. The third paladin (which could as well have been a second rogue) sort of roamed between the location where the boss was and the location where the adds were being dispatched. When the boss got down to about 30 percent life, the big minions (name forgotten) appeared and started up the stairs. At that point all party members rushed up the stairs and ganged up on the big boss killing him before the big minions could reach his position. I am not able to tell you what sort of gear the tanking paladin was wearing but I have to assume it was optimal. We did this on a number of occasions, sometimes with a mage rather than a third paladin, but always with one of the paladins functioning as the main tank. The strategy always worked. What NEVER worked was when we all remained in the main room and tried to do the same thing. Pulling the boss up the stairs was the key since it spread out those big minions which would otherwise have entered the fray at once.