The issue of player-count when
#8
Simple answer:

Yes it does effect Meph's drop. He has roughly 20% nodrop. In a full game with 7 running Baal and you running Meph you'd cut that to about 1% at the cost of Meph being tougher

Complex answer:

More players reduce the nodrop

D2data.net provides nodrop information: here's Meph's Treasure Class chart:

http://www.d2data.net/tc/Mephistoq_tch.html

Now from Jarulf's mf guide for 1.09 here is the explanation of how nodrop is calculated:

Quote:1. Calculate the fraction of NoDrop, that is, NoDrop/Sum_Prob 2. Calculate "number of people". Here each character in the party (and in same area) of the killer count as 1 and those not in the party (but in the game) as a half. This value IS truncated to an integer. 3. Raise the value calculated in step 1 to the power of the value from step 2. Assume, the example above, we had 75/104=0.7212. Assume there are 2 people in the party and same area, and 3 other people, so the value from step 2 is 2+1.5=3 (truncate). So we calculate 0.712^3 = 0.375. 4 Adjust the NoDrop value so that it is a value that makes it the fraction calculated in step 3. That is multiply the Sum_prob minus the old NoDrop value (plus the value to be calculated) with the value from step 3. In our example it would be 29*0.375/(1-0.375) = 17. This is the new No Drop value.

The full article is here.
http://phrozenkeep.it-point.com/forum/kb.p...de=article&k=58

The main change of 1.10 was to the numbers not the mechanics* so if you get your head around Jarulf's explanation and then apply it to the D2data.net numbers you will have pretty accurate numbers to work with

(*except in one regard which does not effect Mephisto:
http://www.theamazonbasin.com/d2/forums/in...showtopic=33345 )
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Messages In This Thread
The issue of player-count when - by [wcip]Angel - 08-23-2004, 09:40 PM
The issue of player-count when - by Thrugg - 08-23-2004, 10:05 PM
The issue of player-count when - by Crystalion - 08-24-2004, 04:07 AM
The issue of player-count when - by Obi2Kenobi - 08-24-2004, 04:44 AM
The issue of player-count when - by Jarulf - 08-24-2004, 06:27 AM
The issue of player-count when - by Brista - 08-24-2004, 08:47 AM
The issue of player-count when - by Brista - 08-24-2004, 08:50 AM
The issue of player-count when - by Brista - 08-24-2004, 09:10 AM
The issue of player-count when - by Jarulf - 08-24-2004, 01:16 PM
The issue of player-count when - by gta-maloy] - 08-25-2004, 11:12 AM
The issue of player-count when - by Thrugg - 08-26-2004, 05:30 PM
The issue of player-count when - by CelticHound - 08-27-2004, 04:44 PM

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