08-16-2004, 06:47 PM
nobbie,Aug 16 2004, 06:44 PM Wrote:Removed the "Iron Maiden" curse casting ability from the "Oblivion Knight" monster-classNoooooooooooo!
Removed or replaced some Monster types that caused imbalances in certain areas, i.e. the "River of Flames" Maggots with their excessive amount of Maggot Babys
In My Opinion, with these two changes you're moving away from the feel of Classic D2 - the entire last set of updates seem to be completely designed to make the game (much) easier. Whilst I think the removal of immunities is a good thing, messing with the monster spawn in the first four acts and defanging the oblivion knights in the chaos sanctuary is a step too far.
...however, if you ARE going to adjust what spawns where, how about putting the fallen class that used to spawn in the durance of hate as boss/champion packs back? I think it was Warped Ones. ;-)
And yes, these things are pretty trivial to adjust/fix by oneself, but you asked for feedback. :)
You don't know what you're talking about.