Death's advocate approaches ... (Doom 3)
#11
The game will hit the shelves in Europe in August, Friday 13th. I've gotten a copy of it to see if it's worth the money. The graphics is quite impressive, even at medium settings (and 800*600 resolution.) I own a 2ghz 512MB RAM, GeForce4 ti 4600, and the only time I notice any drop in performance is when I open doors to new areas. A lag of about a quarter of a second is not worth upgrading for. I'll wait for HL2 until buying a new PC. Some more RAM would help a lot, but the few hick-ups here and there are not enough to detract from the overall experience.

I haven't made up my mind about this game yet. The one thing that I find a tad annoying is the scripted events. It seems every room has a pattern, just like in the original Doom. You step beyond a certain point and the wall opens up behind you with monsters jumping you from behind.
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Messages In This Thread
Death's advocate approaches ... (Doom 3) - by [wcip]Angel - 08-05-2004, 02:21 PM
Death's advocate approaches ... (Doom 3) - by ldw - 08-07-2004, 01:37 PM
Death's advocate approaches ... (Doom 3) - by Guest - 08-09-2004, 04:48 AM
Death's advocate approaches ... (Doom 3) - by Guest - 08-13-2004, 12:34 AM
Death's advocate approaches ... (Doom 3) - by Guest - 08-13-2004, 01:00 AM
Death's advocate approaches ... (Doom 3) - by Guest - 08-13-2004, 01:04 AM
Death's advocate approaches ... (Doom 3) - by Guest - 08-13-2004, 10:47 PM
Death's advocate approaches ... (Doom 3) - by Guest - 08-14-2004, 07:23 PM
Death's advocate approaches ... (Doom 3) - by Guest - 08-19-2004, 06:38 PM

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