07-27-2004, 08:39 PM
Newb. :)
Seriously, nice read! I'll try to shed some light on things here:
The land of Teldrassil is really a gigantic tree. It is the new World Tree, grown by the Night Elves in an attempt to regain the immortality that they possessed when defending the old World Tree, Nordrassil. Nordrassil was corrupted beyond use by the Burning Legion. When you jumped down from the waterfall, you jumped OFF the World Tree. Jumping off a tree that's larger than 50 Empire State Buildings put together is usually a bad thing. :)
The capital of Teldrassil is Darnassus, and you're right - it's confusing, because it's a city that Blizzard hasn't put too much effort into yet. It's getting a major rework soon, but I don't know if that'll be in the next patch.
It's fun watching your learning curve at work - your discovery of Entangling Roots as a crowd control spell is dead on. You will find it more and more useful the more you play, allowing you to take a monster out of a battle for a period of time while you work on another, or simply providing you with a breather or a chance to run away.
From what I understand, there are around 13 basic cave layouts, and of course there are more than 13 caves in the game, so you will see repetition. You will also see repetition in architecture throughout the game. With thousands of buildings and hundreds of caves, it could be a bit much to expect Blizzard to create unique ones throughout the world.
-Bolty
Seriously, nice read! I'll try to shed some light on things here:
The land of Teldrassil is really a gigantic tree. It is the new World Tree, grown by the Night Elves in an attempt to regain the immortality that they possessed when defending the old World Tree, Nordrassil. Nordrassil was corrupted beyond use by the Burning Legion. When you jumped down from the waterfall, you jumped OFF the World Tree. Jumping off a tree that's larger than 50 Empire State Buildings put together is usually a bad thing. :)
The capital of Teldrassil is Darnassus, and you're right - it's confusing, because it's a city that Blizzard hasn't put too much effort into yet. It's getting a major rework soon, but I don't know if that'll be in the next patch.
It's fun watching your learning curve at work - your discovery of Entangling Roots as a crowd control spell is dead on. You will find it more and more useful the more you play, allowing you to take a monster out of a battle for a period of time while you work on another, or simply providing you with a breather or a chance to run away.
From what I understand, there are around 13 basic cave layouts, and of course there are more than 13 caves in the game, so you will see repetition. You will also see repetition in architecture throughout the game. With thousands of buildings and hundreds of caves, it could be a bit much to expect Blizzard to create unique ones throughout the world.
-Bolty
Quote:Considering the mods here are generally liberals who seem to have a soft spot for fascism and white supremacy (despite them saying otherwise), me being perma-banned at some point is probably not out of the question.