Shocking Incompetance
#16
The bug with the 'busy' message on realms appears to have been fixed on the server side some time after I posted about it.

While playing singleplayer today I noticed another bug in Act 5 that I don't recall seeing mentioned anywhere else. It involves Imps and Siege Beasts...

In 1.09 if an imp hopped onto a siege seast and started hosing you with inferno, you could interrupt it by killing the siege beast. The imp would fall down and resume normal activities until you dispatched it.

In 1.10 you can kill the siege beast just fine, and the imp will still fall down, but he remains stuck in inferno mode until the inferno duration expires. Meanwhile he is immune to attacks and is still causing damage to anyone caught in the inferno. Once the inferno duration expires, things return to normal.
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Messages In This Thread
Shocking Incompetance - by Daemonlaud - 04-23-2004, 11:22 AM
Shocking Incompetance - by gekko - 04-23-2004, 05:39 PM
Shocking Incompetance - by Obi2Kenobi - 04-23-2004, 11:48 PM
Shocking Incompetance - by whyBish - 04-24-2004, 06:11 AM
Shocking Incompetance - by Daemonlaud - 04-24-2004, 05:13 PM
Shocking Incompetance - by Obi2Kenobi - 04-24-2004, 05:33 PM
Shocking Incompetance - by Daemonlaud - 04-24-2004, 06:15 PM
Shocking Incompetance - by adeyke - 04-24-2004, 06:44 PM
Shocking Incompetance - by Obi2Kenobi - 04-24-2004, 11:20 PM
Shocking Incompetance - by Smoketest - 04-25-2004, 03:28 AM
Shocking Incompetance - by Obi2Kenobi - 04-25-2004, 03:59 AM
Shocking Incompetance - by Daemonlaud - 04-25-2004, 04:42 AM
Shocking Incompetance - by Stolb3rg - 05-09-2004, 06:17 PM
Shocking Incompetance - by whyBish - 05-14-2004, 07:38 AM
Shocking Incompetance - by Zelc - 05-19-2004, 02:51 AM
Shocking Incompetance - by Smoketest - 07-25-2004, 03:47 AM

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