lemekim,Mar 30 2003, 11:46 PM Wrote:Errr that's what I meant actually, the Weapon Damage itself, not total Attack Damage. If I look, for example at cruel ancient sword (210% enh), I notice that the damage is 58-136Actually, my formula is the same as yours, since I first calculate the Total Base Damage, counting the effect of ethereality etc. and the +1 bonus. Then, I calculate Weapon Damage using the Total Base Damage.
Base Ancient sword damage is 18-43
By your formula, it should be:
Weapon Damage Max = [43 * (3.1) + 1] = 134
Weapon Damage Min = [18 * (3.1) + 1] = 56
By using the formula I listed, it comes out to
Weapon Damage Max = [ (43 + 1) * 3.1 ] = 136
Weapon Damage Min = [ (18 + 1) * 3.1 ] = 58
Which is actually what is listed in the game.
:blink:
~lem.
In my formula the +1 is not in the Weapon Damage Formula (as you list), but in the Total Base Damage formula. Do I make any sense? How should I modify the article to be clearer?
Cheers,
Tommi
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The de facto source of Diablo II game mechanics