07-20-2004, 10:19 PM
fragbait Wrote:I guess he has it for the synergy to Vengeance. But since that's only 2% per level, while fireghtning/cold resist aura each give 10 % per level and grant a hidden bonus to the max resistance (I think about 0.5% per skill level), there's really not much sense to use salvation - apart from that you want a real resist-all aura just in case and have the rest of your equipment adapt so that it doesn't give resists at all but instead other mods.
In any other case, I'd go with 10 in fire resist and 10 in lightning resist probably. That would be a 200% instead of a 40% bonus to vengeance.
pharaoh Wrote:one point each in Resist Fire/Cold/Lightning is worth more than three in Salvation
A litte nitpicking on these quotes: from what it seems from looking at the description salvation adds 2% damage to each element, while the resist auras add 10% to only their own element. so in total salvation adds 6% damage and resist auras add 10% damage. On average resist auras add 3.33% damage to each element to salvation's 2%. Your points about using resist auras are still good in general since resist auras still add more damage than salvation, but it's not that big of an advantage.
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The gloves come off, I'm playing hardball. It's fourth and 15 and you're looking at a full-court press. (Frank Drebin in The Naked Gun)
Some people in forums do the next best thing to listening to themselves talk, writing and reading what they write (source, my brother)