07-18-2004, 02:15 AM
Troll Berserkers aren't too bad. They're relatively cheap (135g/20w/2f), and with their Berserk ability (keep in mind that you have to activate it, and it has a reasonably long cooldown), they can mow down weak air units, though they still get totally, utterly, pwned by air superunits like Wyrms and Chimaeras.
For Orcs, I prefer Raiders with Ensnare as the AA solution of choice; while it requires good micro to use it to its best ability, since Ensnare requires NO Mana (I just recently noticed this, which makes getting Raiders every game even smarter), you can really just have all of them Ensnare a single target (only one uses the ability, of course) and have your tough melee units pound on it. Ensnare is also pure gold for trapping that fleeing hero, especially if you tech straight to Raiders.
Oftentimes, I'll hard tech to Raiders in team games, and have a squad of two or three at each teammate's base, waiting for hero rushes or hero harasses, and promptly Ensnare them. While Raiders' Siege damage doesn't do piddly crap to Hero armor, they're great for stopping fleeing heroes (who stay Ensnared for roughly six or seven seconds), allowing tougher units to catch up and pound on them.
For Orcs, I prefer Raiders with Ensnare as the AA solution of choice; while it requires good micro to use it to its best ability, since Ensnare requires NO Mana (I just recently noticed this, which makes getting Raiders every game even smarter), you can really just have all of them Ensnare a single target (only one uses the ability, of course) and have your tough melee units pound on it. Ensnare is also pure gold for trapping that fleeing hero, especially if you tech straight to Raiders.
Oftentimes, I'll hard tech to Raiders in team games, and have a squad of two or three at each teammate's base, waiting for hero rushes or hero harasses, and promptly Ensnare them. While Raiders' Siege damage doesn't do piddly crap to Hero armor, they're great for stopping fleeing heroes (who stay Ensnared for roughly six or seven seconds), allowing tougher units to catch up and pound on them.
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.