07-16-2004, 10:35 PM
There are a lot of variables involved with 'lag', or internet latency. You might have a fast connection to the internet, but the internet is made of a bunch of networked computers, and if you have to journey through a lot of them on the way to uswest's server, that'll slow you down. Furthermore, Battle.net's servers, while fast, aren't capable of taking on peak usage hours without some slowdown. People who run bots to level characters and do mfing runs only add to the problem. (I wish Blizzard would be more aggressive with these guys.)
I might add that patch 1.10 made lag seem worse, and a bit more like playing D1 online. That is, monsters warp around the screen much more frequently, and it's even easier to see things hitting me in melee from across the screen, or watching my merc do likewise to a monster he is meleeing. It can be entertaining, or it can be frightening, but almost always it is annoying. Thus I play singleplayer 75% of the time.
Those of us who have full time jobs during the day don't have much hope of getting on during non-peak hours unless we get time off that doesn't coincide with school holidays.
On a good day, even my slow 56k connection allows me to play with relatively little lag. On a bad day, well, I play offline instead. ;)
I might add that patch 1.10 made lag seem worse, and a bit more like playing D1 online. That is, monsters warp around the screen much more frequently, and it's even easier to see things hitting me in melee from across the screen, or watching my merc do likewise to a monster he is meleeing. It can be entertaining, or it can be frightening, but almost always it is annoying. Thus I play singleplayer 75% of the time.
Those of us who have full time jobs during the day don't have much hope of getting on during non-peak hours unless we get time off that doesn't coincide with school holidays.
On a good day, even my slow 56k connection allows me to play with relatively little lag. On a bad day, well, I play offline instead. ;)