07-10-2004, 08:23 PM
Smoketest,Jul 10 2004, 10:50 AM Wrote:While playing with your cube mod, I noticed that the game engine hiccups a lot when making uniques. It seems that if you've already made a certain unique in that game, or, in the case of rings and amulets, you've made a certain number of uniques, the game will start randomly chugging out rares instead of uniques.The game engine is set up to only spawn a given unique item once in a single game. After that the unique will spawn as a 3xdurability rare. So, for example, if a unique short sword spawns, it's Rixot's Keen, but if a second one spawns in the same game - and gambling and Nobbie-cubing both count - then instead it will become a rare short sword with 72 durability.
(You get the same effect is a monster isn't high enough level to spawn the unique - e.g. fallen can drop short swords, but not a Rixot's.)
Or are you saying you are experiencing something different?
-- CH