07-10-2004, 03:18 PM
I don't think failed set or unique fully explaines a high durrability drop. I've seen nm baal drop a high durrability, rare ,double axe. he certenly has the ability to drop a bladebone axe .
mf is about sets and uniques. since the #of uniques ,failed uniques ,and what have you should remain constant with a constant amount of mf I propose we just count sets and uniques.
this will alow for a much faster compilation of many more mf runs.
to ask someone to do 1000 mf runs IDing and documenting every piece of junk that drops along the way is unreasonable and irrelevant anyways.
by the way, I dont think there might be a decline in mf effectiveness,Ive seen it I know its there.
bye all happy hunting :P
mf is about sets and uniques. since the #of uniques ,failed uniques ,and what have you should remain constant with a constant amount of mf I propose we just count sets and uniques.
this will alow for a much faster compilation of many more mf runs.
to ask someone to do 1000 mf runs IDing and documenting every piece of junk that drops along the way is unreasonable and irrelevant anyways.
by the way, I dont think there might be a decline in mf effectiveness,Ive seen it I know its there.
bye all happy hunting :P